The Genius of Genius Hours
Over a decade ago, Google
introduced the Pareto Principle to its company. The concept, first conceived by the Italian economist
Vilfredo Pareto, came from Parento’s observation that at the turn of the
twentieth century, 80 percent of Italian land was owned by 20 percent of the
population. For Google, the 80/20
principle encouraged their engineers to take 20 percent of their time to work on
company-related ideas that interested them personally. The logic for this concept was simple: Productivity
would improve when employees engaged in something that they were passionate
about.
While it is true that Google
innovations like AdSense, Gmail, and Google Talk all got their start as a
result of this personalized time, the program started fade away at Google in
2013 as managers looked to avoid having their teams fall behind on the
company’s internal productivity rankings. According to this HRZone
article, managers are judged on the productivity of their teams by these
rankings. For the last few years, Google has concentrated its efforts on other
targeted innovation activities.
In the last few years, Google’s experiment
with the 80/20 principle has found its way into classrooms going by the name
“Genius Hour”. Its origins may be credited to one of two books that have
recently been published on the topic. One is entitled The
Passion-Driven Classroom: A Framework for Teaching and Learning by Maiers and
Sandvold, and the other is entitled Inquiry
and Innovation in the Classroom: Using 20% Time, Genius Hour, and PBL to Drive
Student Success by Juliani.
In the classroom, the Genius
Hour serves the same fundamental purpose that Google had for the 80/20
principle: To give students a dedicated time to explore their own passions and
foster their creativity. The website www.geniushour.com
gives this overview on how teachers typically structure a Genius Hour:
The teacher provides a set amount of time for the
students to work on their passion projects. Students are then challenged
to explore something to do a project over that they want to learn about.
They spend several weeks researching the topic before they start creating
a product that will be shared with the class/school/world. Deadlines are
limited and creativity is encouraged. Throughout the process the teacher
facilitates the student projects to ensure that they are on task.
Since its educational debut
just a couple years ago, a number of web-based and print resources have come
out to support teachers in their use of the Genius Hour instructional strategy
at just about any level from elementary to middle to high school. The Genius Hour
Guidebook by Krebs and Zvi helps teachers develop their model with a step
by step process that starts with the development of inquiry questions and ultimately
leads students through the research process and the presentation of their final
product. A number of free resources have been available on this Genius
Hour wiki.
Edutopia blogger and middle
school teacher
Nichole Carter writes about 6 Tips for
Getting Started With Genius Hour in the classroom:
1. Face to face
time is invaluable.
2. Let go.
3. Think about
your benchmarks.
4. To grade or
not to grade?
5. Utilize your
own social network.
6. Reflect.
This article was written originally for MultiBriefs Education.
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